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Newcastle Upon Tyne, United Kingdom

Tuesday, 27 October 2009

Initial Ideas

Before having my meeting with Mike I constructed a few sketches to storyboard any ideas for a possible game.

Here I took the idea of 'Plumber 2' and came up with an idea of creating a path for water or some kind of liquid to flow to the end, where the player will need to rearrange the pipes to make the path. This would get harder and harder as the levels increase. This would be an educational game for children.





Here I looked at doing a game based on distance and physics. However the game would be fairly limited and I found there were many games which were of similar characteristics already.




I looked into creating a vertical scrolling game where the platform moves faster and faster as the levels increase. The bricks and layout changes too to change difficulty.





Following the theme of a puzzle style game i looked at creating a jigsaw interactive online game. This would mean that the player would need to join the pieces of the game together to create a finished image.  As the game progresses, the pieces increase and the layout of the image become harder to place.







Here i looked at creating a platform game inspired by 'Rayman'. The character would be an animal, here showing an elephant or possibly a 'human-like' character using animals to navigate through the levels. 
I decided to do this in a way that the platforms are 3d and so are the characters. The camera angles would show the character moving from various ways and the game is based in a forest type place. 
There will be a map in the corner of the screen where the player can see where they are heading to





The aim would be to help the character in the cage. 








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